Week 1 · Monday
BUILD · Wk 1–4 Footwork + Passing 📊 CPT TESTFull CPT ProTouch battery (~15 min): ① Dribble Gates R/L ② Weak-foot finish /10 ③ Receive-Turn-Pass /10 ④ Strong-foot finish /10 ⑤ Passing Gate R/L /10 ⑥ Footwork /12 checklist. 2 tries each — best counts. Enter Scores + Footwork Checklist tabs.
Sole rolls · inside-outside · toe taps · bell taps — quality then speed. Ball each. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
5 passes min → through #8 → diagonal transfer. Stay 15 min — rotate defenders. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Triangles with wall player; third man must receive on back foot and play forward. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Mark Tier 1 moves (sole roll, drag back, inside-outside, body feint) on checklist · 5 RTP drag-back chains · 5 R-foot gate passes.
Stretch + IDP shout-out
Week 1 · Thursday
BUILD · Wk 1–4 Game-LikeWall pass before shot. First to 3 goals.
Timed 6-gate slalom R then L (2 runs each) · 5 weak-foot serves · 5 strong-foot serves from fixed spot.
Score recap + MVP
Week 2 · Monday
BUILD · Wk 1–4 Footwork + PassingDeception grid; sell with whole body; explode out both directions. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
Opposite movement; perimeter + middle combos. 8 outside, 2 inside. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
4-station square — weak foot only. 2-touch max per player. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Scissor at game pace — mark on checklist · 5 RTP body-feint exits · 5 L-foot gate passes.
Stretch + IDP shout-out
Week 2 · Thursday
BUILD · Wk 1–4 Game-Like6 passes = 1 pt; turnover triggers 10-sec press.
Mini goals; 3-min rounds.
Gate race inside 1v1 grid · 5 weak + 5 strong serves — compare gap for parent story.
Score recap + MVP
Week 3 · Monday
BUILD · Wk 1–4 Footwork + Passing 📊 METRICSPassing accuracy · 20yd sprint · 1v1 (8 tries) · juggling — record on IDP card
One-step · two-step · icky shuffle · lateral. Exit → receive pass. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
Spare player always available; 10-pass bonus point. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Line-breaking pass required; 3-touch max in defensive third. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
2 checklist moves after ladder work · 5 RTP inside-outside · 5 R + 5 L gate passes alternating.
Stretch + IDP shout-out
Week 3 · Thursday
BUILD · Wk 1–4 Game-LikeBreak press with 4 passes = 2 pts.
Score in either mini goal; switch play = bonus.
Slalom in transition game finisher · RTP live then shot · weak/strong finishing circuit.
Score recap + MVP
Week 4 · Monday
BUILD · Wk 1–4 Footwork + PassingCenter cone move; explode to opposite line. Both directions. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
12×12 grid; all passes one-touch. Add second ball at 10 min. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Midfield diamond; wide player overlaps before next pass. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Scissor + reverse stepover on checklist · RTP scissor exit under defender · gate pass before window closes.
Stretch + IDP shout-out
Week 4 · Thursday
BUILD · Wk 1–4 Game-LikeMust play through midfield third before attacking.
Third-man must score or assist.
Weak-foot finishing game (2 pts) · strong-foot 1v1 finish called.
Score recap + MVP
Week 5 · Monday
SHARPEN · Wk 5–8 Footwork + PassingTight spaces grid; elastico through center without collision. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
Progress to 6v4 when possession won; quick recycle. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Station race in pairs; two-touch wall pass. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Cruyff + La Croqueta on checklist · RTP Cruyff called random · third-man gate pass.
Stretch + IDP shout-out
Week 5 · Thursday
SHARPEN · Wk 5–8 Game-LikeWide neutrals; cross before shot.
Normal rules; coaching stops only.
Turn-and-finish combo chain · strong-foot finishing game.
Score recap + MVP
Week 6 · Monday
SHARPEN · Wk 5–8 Footwork + Passing 📊 CPT TESTFull CPT ProTouch battery (~15 min): ① Dribble Gates R/L ② Weak-foot finish /10 ③ Receive-Turn-Pass /10 ④ Strong-foot finish /10 ⑤ Passing Gate R/L /10 ⑥ Footwork /12 checklist. 2 tries each — best counts. Enter Scores + Footwork Checklist tabs.
4 stations × ~4 min — ladder, mastery, tight spaces, 1v1 moves. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
Win possession → attack mini goal within 8 sec. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Gate pass before ball can travel to next zone. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Tier 1+2 review — mark 8 moves on checklist · RTP all turns random · pass gate R+L best-of.
Stretch + IDP shout-out
Week 6 · Thursday
SHARPEN · Wk 5–8 Game-Like4-3 shape; build from back under press.
Weak-foot gate passes; third man scores.
Full intensity; minimal stoppages.
CPT skill relay — rotate all 6 test stations · finishing showdown weak vs strong.
Score recap + MVP
Week 7 · Monday
DELOAD · Wk 7 Footwork + PassingF2 mastery at 70% intensity — quality touches only. Quality reps only — no max pressure (deload).
Hydrate + IDP check-in
Keep tempo moderate; no sprint triggers. Paired passing — technique focus.
Reset spacing
Y-box at walking jog; weak foot emphasis. Paired passing — technique focus.
RPE 1–10 log
Light checklist review only · paired weak-foot gate passes · slow RTP (deload).
Stretch + IDP shout-out
Week 7 · Thursday
DELOAD · Wk 7 Game-LikeNo pressing triggers; 8-pass minimum.
Fun competitive; coaches don't count score.
Skills count double; relaxed debrief.
Fun weak-foot finishing only — no max press (deload).
Score recap + MVP
Week 8 · Monday
SHARPEN · Wk 5–8 Footwork + PassingLadder → pass → shot stations; timed teams. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
Corner · throw-in · FK short combinations. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
3v3+2; switch = 2 pts. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Elastico + double scissor on checklist · RTP at speed · La Croqueta → gate pass.
Stretch + IDP shout-out
Week 8 · Thursday
SHARPEN · Wk 5–8 Game-LikeRandom restarts every 2 min; 12-sec shot clock.
Direct + indirect scenarios.
Goals from set pieces count double.
Elastico 1v1 then timed slalom · 10 alternating weak/strong serves.
Score recap + MVP
Week 9 · Monday
PEAK · Wk 9–12 Footwork + Passing 📊 METRICSPassing accuracy · 20yd sprint · 1v1 (8 tries) · juggling — record on IDP card
Timed ladder runs; record personal best. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
8v4 keep-away; defenders press in pairs. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Midfielders receive on half-turn; play forward in 2 touches. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Rolling stepover on checklist · RTP under fatigue (sprint first) · 20 L-foot gate passes.
Stretch + IDP shout-out
Week 9 · Thursday
PEAK · Wk 9–12 Game-LikeTrap in attacking third; gegenpress 5 sec on loss.
Full pressing triggers.
Coach sets scoreline each restart.
Dribble gate personal-best attempt · weak + strong /10 under defender.
Score recap + MVP
Week 10 · Monday
PEAK · Wk 9–12 Footwork + PassingMastery box — all moves one-touch only. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
GK plays short; 3-pass minimum before cross. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Dual-grid then clutch exchange — no stop at 15 min. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Full /12 circuit — mark checklist · RTP required in 3v3 · pass gate under press.
Stretch + IDP shout-out
Week 10 · Thursday
PEAK · Wk 9–12 Game-Like10 passes = 1 pt; high press mandatory 5 sec.
Counter within 8 sec of winning ball.
Tournament intensity.
CPT station tournament · combined 1v1 finish scrimmage.
Score recap + MVP
Week 11 · Monday
PEAK · Wk 9–12 Footwork + PassingCoach-pick move; bracket head-to-head. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
Corner · FK · throw-in rehearsed patterns. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
All passes weak foot; progress to 6v4. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
All 12 at match tempo (2 tries each) · position gate passing · turn-pass-to-finish link.
Stretch + IDP shout-out
Week 11 · Thursday
PEAK · Wk 9–12 Game-LikeAll restart types; chaos rules.
Set-piece goals count double.
Minimal stoppages.
Scenario match — weak-foot finish = 2 pts · track Weak-Foot Gaps tab.
Score recap + MVP
Week 12 · Monday
PEAK · Wk 9–12 Footwork + Passing 📊 CPT TESTFull CPT ProTouch battery (~15 min): ① Dribble Gates R/L ② Weak-foot finish /10 ③ Receive-Turn-Pass /10 ④ Strong-foot finish /10 ⑤ Passing Gate R/L /10 ⑥ Footwork /12 checklist. 2 tries each — best counts. Enter Scores + Footwork Checklist tabs.
30-sec max touches · weave time trial — record metrics. Min 12–15: PRESSURE CAP — add defender(s), 3v3, or shot clock.
Hydrate + IDP check-in
Pass accuracy · 1v1 after pass · first-touch test. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
Reset spacing
Complexity circuit — 5 min each station inside 15 min block. Min 12–15: live defenders / 3v3 transfer — decisions under pressure.
RPE 1–10 log
Best-of 12 moves polish · passing circuit competition · review Scores Δ for awards.
Stretch + IDP shout-out
Week 12 · Thursday
PEAK · Wk 9–12 Game-Like3×3 min games; winner stays.
8v8 · golden goal optional.
Full match; MVP · footwork champ.
Championship match · MVP · hand out Weak-Foot Gaps parent summary.
Score recap + MVP
Summer Elite v6.1 · ELE-1871 · Original v6 + CPT score boosters · Baseline Wk1 · Midpoint Wk6 · Final Wk12